Activity Hub
At Milestone, we believe in creating engaging, educational, and inclusive experiences for all students. Our Sensory Street Circuits and interactive tools are designed to make learning fun, while supporting the diverse needs of every child in your classroom.
Getting started...
Below, you’ll find a variety of activity suggestions tailored to help you make the most of your Sensory Street handprint sticker. Each activity is designed to be adaptable, catering to different age groups and abilities, ensuring every student can participate and benefit.
True or False
Assign the teal handprint to "True" and the pink handprint to "False."
The teacher asks a series of statements related to a topic. Students push the handprint corresponding to whether they believe the statement is true or false.
Adjustments: Use simple, factual statements (e.g., "Cats can fly").
YOUNGER CHILDREN
Use straightforward, easily understandable statements.
OLDER CHILDREN
Use more complex statements that require critical thinking or knowledge from recent lessons.
Multiple Choice
Assign one handprint to "A" and the other to "B."
The teacher poses a question with two possible answers. Students choose the correct answer by pressing the corresponding handprint.
Adjustments: Use simple questions with obvious choices (e.g., "Which is a fruit? A: Apple, B: Car").
YOUNGER CHILDREN
Focus on basic concepts such as identifying common objects or colours.
OLDER CHILDREN
Use questions that require more content knowledge or reasoning (e.g., maths problems, historical facts).
Odd or Even
Assign the teal handprint to "Odd" and the pink handprint to "Even."
The teacher calls out numbers, and students press the correct handprint based on whether the number is odd or even.
Adjustments: Use small numbers (1-10).
YOUNGER CHILDREN
Focus on single-digit numbers and simple counting.
OLDER CHILDREN
Use larger numbers, incorporate decimals, or add a time challenge for advanced learners.
Yes or No
Assign the teal handprint to "Yes" and the pink handprint to "No."
The teacher asks yes/no questions based on recent lessons. Students respond by pressing the appropriate handprint.
Adjustments: Use basic yes/no questions (e.g., "Do dogs bark?").
YOUNGER CHILDREN
Ask about familiar concepts, like animals or everyday objects.
OLDER CHILDREN
Use more challenging yes/no questions that require application of knowledge (e.g., scientific concepts, hypothetical scenarios).
Greater or Lesser
Assign one handprint to "Greater" and the other to "Lesser."
The teacher presents two numbers or quantities. Students press the handprint that corresponds to whether the first number is greater or lesser than the second.
Adjustments: Use simple, single-digit numbers.
YOUNGER CHILDREN
Compare small numbers, focusing on basic numerical understanding.
OLDER CHILDREN
Use multi-digit numbers, fractions, or decimals for comparison, requiring more advanced maths skills.
Fact or Opinion
Assign the teal handprint to "Fact" and the pink handprint to "Opinion."
The teacher reads out statements. Students decide whether the statement is a fact or an opinion and press the corresponding handprint.
Adjustments: Use straightforward statements (e.g., "Ice cream is cold").
YOUNGER CHILDREN
Focus on simple, everyday facts versus opinions.
OLDER CHILDREN
Use more nuanced statements that require understanding of subjective vs. objective reasoning (e.g., “Summer is the best season”).
Rhyme or Not
Assign one handprint to "Rhyme" and the other to "Not."
The teacher says a pair of words. Students decide if the words rhyme or not and press the corresponding handprint.
Adjustments: Use simple, common word pairs.
YOUNGER CHILDREN
Start with easy, single-syllable words (e.g., "cat" and "bat").
OLDER CHILDREN
Use more complex or less obvious word pairs, including multisyllabic words or homophones.
Cause or Effect
Assign one handprint to "Cause" and the other to "Effect."
The teacher states a situation or event. Students decide which part of the statement is the cause and which is the effect, pressing the corresponding handprint.
Adjustments: Use simple cause-effect relationships (e.g., "You eat, you get full").
YOUNGER CHILDREN
Focus on basic, everyday cause-and-effect scenarios.
OLDER CHILDREN
Use more complex scenarios that require deeper reasoning or understanding of processes (e.g., “Deforestation leads to loss of habitat”).
Synonym or Antonym
Assign one handprint to "Synonym" and the other to "Antonym."
The teacher provides a word and two options, one a synonym and the other an antonym. Students press the handprint that corresponds to the synonym or antonym as indicated.
Adjustments: Use simple words (e.g., "Big" with options "Large" and "Small").
YOUNGER CHILDREN
Introduce basic vocabulary and common pairs.
OLDER CHILDREN
Use more advanced vocabulary or less common synonyms and antonyms, challenging students to expand their word knowledge.
Land or Water
Assign one handprint to "Land" and the other to "Water."
The teacher names animals, objects, or places. Students decide whether they belong to land or water, pressing the corresponding handprint.
Adjustments: Use obvious choices (e.g., "Fish" vs. "Dog").
YOUNGER CHILDREN
Stick to clear, easy-to-identify categories like well-known animals.
OLDER CHILDREN
Use more ambiguous items or include places (e.g., “Riverbank” vs. “Mountain”), challenging students to think critically.